What's in store for The Alien of the Occult Club in 2019?
Greetings, citizens! I come with news, holiday tidings, and more!
As you may have noticed, I've never actually used the itch.io devlog except when I've updated The Alien of the Occult Club itself. For the most part, this seemed like it was a good enough way to go about things- right? After all, I've already got a full blown blog elsewhere as it is, so wouldn't this just be sort of redundant?
After giving this some thought, it turns out I don't think so- at least not anymore. Where better to engage and discuss with players and potential players alike than on the very site the game is hosted on? Well, there may not be any place better than this, it turns out!
So let's get down to business: What's going on with The Alien of the Occult Club? When can we expect the next update? What's going to be in the next update?
The good news is all of these questions have the same answer- the bad is that that answer is "I don't know."
Fear not! This is with good reason- I've been hard at work on the game since the last up date, and more than that, something else more recently.
Over the past few days, I’ve been working on making a real, proper outline for TAOTOC. I’d had something of one before, but nothing as clear cut as what I’m working on now. Up to this, I’ve largely been working on the game with a vague “I’m going to make it this way, and if I do it and I can keep going, maybe I will keep going!” mindset- in other words, the mindset of a dreamer that probably won’t ever finish anything.
I’ve also looked over all of the plans I’d had for branching paths, characters, routes, and so on. Could I have implemented it all? I think I could… but I don’t think I should. I don’t think it would be realistic of me to, either, given where I am with the game now.
This in mind, as I go about making this outline of mine, I’ve been making a lot of adjustments to my plans.
While the outline isn’t quite done, it is much more so than it ever was before- and with it, TAOTOC as a whole looks like it’s got a real, proper direction. More importantly, with that direction, I can do a lot of things differently moving forward into 2019. With that direction, I can do things better.
Once I've got more things squared away and finalized, I intend to update here again (and more often to boot), but for now, I'm afraid this is the most of it.
I hope you've all had a wonderful 2018, and I hope you'll enjoy playing The Alien of the Occult Club in 2019!
Until then... FAREWELL!
Get The Alien of the Occult Club (Visual Novel Maker)
The Alien of the Occult Club (Visual Novel Maker)
She's from "out of town" in more ways than one!
Status | Prototype |
Author | Rose Garden Games |
Genre | Visual Novel, Interactive Fiction |
Tags | Anime, Cute, Dating Sim, Female Protagonist, Monsters, Romance, Superhero, Yuri |
Languages | English |
Accessibility | Subtitles, One button |
More posts
- The Future of The Alien of the Occult ClubSep 24, 2019
- Who will the love interest be this Valentine's Day?Feb 14, 2019
- Tomorrow's the big day!! Who will you choose?Feb 13, 2019
- #FuuTheWin? #MightyMiu? YOU DECIDE!Feb 02, 2019
- Meet the Cast of The Alien of the Occult Club!Jan 12, 2019
- TAOTOC hits 2019 with an UPDATE!Jan 06, 2019
- The Alien of The Occult Club v 0.03301Nov 30, 2018
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